24Heures posted an article about our serious games and their possible impact in current therapies, and their potential use in various innovative fields.
The Lambda is the only rehabilitation device that offers the freedom of a plan workspace in which the leg can be manipulated throughout almost its entire working area. Because of this quality, various existing and innovative exercices and therapies could be realized without patient transfert between machines, including Serious Games and Virtual Reality applications. All exercices are fully customizable and can therefore follow the patient from the early days after the trauma until the ambulatory care. All this is controlled by a complete and intuitive user interface, allowing a fast mastery of the therapists.
Its unique robotic qualities open a new area of possible treatments, combining : Passive or Active (Isokinetic, Isometric and Isotonic). Concentric or Eccentric work.
Serious Games and Virtual Reality elements are available for their joyful qualities but also to augment the feedback to the patient in order to improve motor learning.
Because the therapist alone can handle the uniqueness of his patient, this mode was created to become nothing more than an extension of the arms of the therapist.